Design Resources

Helpful tools I reference while designing


Pace Layers Thinking by Paul Saffo and Stewart Brand
Behavior Wizard by BJ Fogg
Bloom’s Taxonomy 1, Bloom’s Taxonomy 2 by Benjamin Bloom
Flow Diagram for Game Design by Mihaly Csikszentmihalyi
Four Stages of Competence
SECI Model for Knowledge Dimensions
Models by Hugh Dubberly
2x2 model for absolutely everything
The Only 10 Slides You Need In Your Pitch by Guy Kawasaki

Articles and essays

Clarke’s Three Laws
Up and Down the Ladder of Abstraction by Bret Victor
The Presumptions of Science by Robert Sinsheimer


The Pattern Language by Christopher Alexander (digital book)
International Picture Language by Otto Neurath


Chris Hamamoto’s data tracking resources from his class on cryptography Versus (popular competitors tool) by Jason Crawford of Flexport


Christian Leban
use this website for the tool tip code/idea to apply to your portfolio